[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 11

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -3051,726
Objectives[0]positionY = 35,45907
Objectives[0]positionZ = 10,11843
Objectives[0]Heading = 84,9324
Objectives[0]model = mp_f_freemode_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 45
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 13
Objectives[0]COMPONENT_HAIR_TEXTURE = 5
Objectives[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[0]COMPONENT_LEGS_TEXTURE = 9
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 35
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[0]COMPONENT_TORSO2_TEXTURE = 9
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 20
Objectives[0]PROP_GLASSES_TEXTURE = 5
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -3052,331
Objectives[0]mission_Actors[0]positionY = 34,56947
Objectives[0]mission_Actors[0]positionZ = 10,11843
Objectives[0]mission_Actors[0]Heading = 34,93178
Objectives[0]mission_Actors[0]String_Name = mp_f_freemode_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 2
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[0]DestinationX = -3064,556
Objectives[0]mission_Actors[0]Task_List[0]DestinationY = 36,31294
Objectives[0]mission_Actors[0]Task_List[0]DestinationZ = 5,346941
Objectives[0]mission_Actors[0]Task_List[0]Rotation = 34,93479
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[0]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[1]PositionX = -3065,171
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 43,77554
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 5,967514
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 21
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 15
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 17
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 35
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 18
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 1
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -3065,384
Objectives[0]mission_Vehicles[0]positionY = 41,55714
Objectives[0]mission_Vehicles[0]positionZ = 6,307486
Objectives[0]mission_Vehicles[0]Heading = 178,433
Objectives[0]mission_Vehicles[0]Name = Seabreeze
Objectives[0]mission_Vehicles[0]Model = seabreeze
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 4
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 5
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -3062,223
Objectives[1]positionY = 56,07654
Objectives[1]positionZ = 6,121849
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = True
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 15
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = -3065,171
Objectives[1]Task_List[0]PositionY = 43,77554
Objectives[1]Task_List[0]PositionZ = 5,96751
Objectives[1]Task_List[0]Speed = 0,5
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = False
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = -3077,483
Objectives[1]Task_List[1]PositionY = 0,549113
Objectives[1]Task_List[1]PositionZ = 1,581969
Objectives[1]Task_List[1]Speed = 5
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = True
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = True
Objectives[1]Task_List[1]IgnoreRoads = True
Objectives[1]Task_List[1]IgnoreAllPathing = True
Objectives[1]Task_List[1]AvoidHighWays = True
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = -3092,61
Objectives[1]Task_List[2]PositionY = -44,92929
Objectives[1]Task_List[2]PositionZ = 0,8310728
Objectives[1]Task_List[2]Speed = 100
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = True
Objectives[1]Task_List[2]IgnoreRoads = True
Objectives[1]Task_List[2]IgnoreAllPathing = True
Objectives[1]Task_List[2]AvoidHighWays = True
Objectives[1]Task_List[3]Type = VehiclePlaneTask
Objectives[1]Task_List[3]positionX = -2059,592
Objectives[1]Task_List[3]positionY = -1020,988
Objectives[1]Task_List[3]positionZ = 14,39622
Objectives[1]Task_List[3]speed = 30
Objectives[1]Task_List[3]Hight = 10
Objectives[1]Task_List[3]FollowPlayer = False
Objectives[1]Task_List[3]AttackPlayer = False
Objectives[1]Task_List[3]LandStart = False
Objectives[1]Task_List[3]LandEnd = False
Objectives[1]Task_List[4]Type = VehiclePlaneTask
Objectives[1]Task_List[4]positionX = -967,9873
Objectives[1]Task_List[4]positionY = -1887,312
Objectives[1]Task_List[4]positionZ = 18,75738
Objectives[1]Task_List[4]speed = 30
Objectives[1]Task_List[4]Hight = 100
Objectives[1]Task_List[4]FollowPlayer = False
Objectives[1]Task_List[4]AttackPlayer = False
Objectives[1]Task_List[4]LandStart = False
Objectives[1]Task_List[4]LandEnd = False
Objectives[1]Task_List[5]Type = VehiclePlaneTask
Objectives[1]Task_List[5]positionX = 1595,677
Objectives[1]Task_List[5]positionY = -2818,996
Objectives[1]Task_List[5]positionZ = 5,227463
Objectives[1]Task_List[5]speed = 100
Objectives[1]Task_List[5]Hight = 100
Objectives[1]Task_List[5]FollowPlayer = False
Objectives[1]Task_List[5]AttackPlayer = False
Objectives[1]Task_List[5]LandStart = False
Objectives[1]Task_List[5]LandEnd = False
Objectives[1]Task_List[6]Type = VehiclePlaneTask
Objectives[1]Task_List[6]positionX = 2738,139
Objectives[1]Task_List[6]positionY = -2135,328
Objectives[1]Task_List[6]positionZ = 0,5885405
Objectives[1]Task_List[6]speed = 30
Objectives[1]Task_List[6]Hight = 10
Objectives[1]Task_List[6]FollowPlayer = False
Objectives[1]Task_List[6]AttackPlayer = False
Objectives[1]Task_List[6]LandStart = False
Objectives[1]Task_List[6]LandEnd = False
Objectives[1]Task_List[7]Type = VehiclePlaneTask
Objectives[1]Task_List[7]positionX = 2874,235
Objectives[1]Task_List[7]positionY = -929,3484
Objectives[1]Task_List[7]positionZ = 2,028651
Objectives[1]Task_List[7]speed = 30
Objectives[1]Task_List[7]Hight = 10
Objectives[1]Task_List[7]FollowPlayer = False
Objectives[1]Task_List[7]AttackPlayer = False
Objectives[1]Task_List[7]LandStart = False
Objectives[1]Task_List[7]LandEnd = False
Objectives[1]Task_List[8]Type = VehiclePlaneTask
Objectives[1]Task_List[8]positionX = 3316,874
Objectives[1]Task_List[8]positionY = 137,3681
Objectives[1]Task_List[8]positionZ = 1,330894
Objectives[1]Task_List[8]speed = 30
Objectives[1]Task_List[8]Hight = 10
Objectives[1]Task_List[8]FollowPlayer = False
Objectives[1]Task_List[8]AttackPlayer = False
Objectives[1]Task_List[8]LandStart = False
Objectives[1]Task_List[8]LandEnd = False
Objectives[1]Task_List[9]Type = VehiclePlaneTask
Objectives[1]Task_List[9]positionX = 2997,245
Objectives[1]Task_List[9]positionY = 1086,771
Objectives[1]Task_List[9]positionZ = 0,9867687
Objectives[1]Task_List[9]speed = 30
Objectives[1]Task_List[9]Hight = 10
Objectives[1]Task_List[9]FollowPlayer = False
Objectives[1]Task_List[9]AttackPlayer = False
Objectives[1]Task_List[9]LandStart = False
Objectives[1]Task_List[9]LandEnd = False
Objectives[1]Task_List[10]Type = VehiclePlaneTask
Objectives[1]Task_List[10]positionX = 3199,462
Objectives[1]Task_List[10]positionY = 2014,316
Objectives[1]Task_List[10]positionZ = 0,2377037
Objectives[1]Task_List[10]speed = 30
Objectives[1]Task_List[10]Hight = 10
Objectives[1]Task_List[10]FollowPlayer = False
Objectives[1]Task_List[10]AttackPlayer = False
Objectives[1]Task_List[10]LandStart = False
Objectives[1]Task_List[10]LandEnd = False
Objectives[1]Task_List[11]Type = VehiclePlaneTask
Objectives[1]Task_List[11]positionX = 1401,972
Objectives[1]Task_List[11]positionY = 2025,307
Objectives[1]Task_List[11]positionZ = 117,4734
Objectives[1]Task_List[11]speed = 100
Objectives[1]Task_List[11]Hight = 100
Objectives[1]Task_List[11]FollowPlayer = False
Objectives[1]Task_List[11]AttackPlayer = False
Objectives[1]Task_List[11]LandStart = False
Objectives[1]Task_List[11]LandEnd = False
Objectives[1]Task_List[12]Type = VehiclePlaneTask
Objectives[1]Task_List[12]positionX = -469,426
Objectives[1]Task_List[12]positionY = 1529,301
Objectives[1]Task_List[12]positionZ = 390,7
Objectives[1]Task_List[12]speed = 100
Objectives[1]Task_List[12]Hight = 100
Objectives[1]Task_List[12]FollowPlayer = False
Objectives[1]Task_List[12]AttackPlayer = False
Objectives[1]Task_List[12]LandStart = False
Objectives[1]Task_List[12]LandEnd = False
Objectives[1]Task_List[13]Type = VehiclePlaneTask
Objectives[1]Task_List[13]positionX = -2367,197
Objectives[1]Task_List[13]positionY = 1305,212
Objectives[1]Task_List[13]positionZ = 332,7997
Objectives[1]Task_List[13]speed = 100
Objectives[1]Task_List[13]Hight = 100
Objectives[1]Task_List[13]FollowPlayer = False
Objectives[1]Task_List[13]AttackPlayer = False
Objectives[1]Task_List[13]LandStart = False
Objectives[1]Task_List[13]LandEnd = False
Objectives[1]Task_List[14]Type = VehiclePlaneTask
Objectives[1]Task_List[14]positionX = -3155,287
Objectives[1]Task_List[14]positionY = 275,1212
Objectives[1]Task_List[14]positionZ = 1,857157
Objectives[1]Task_List[14]speed = 100
Objectives[1]Task_List[14]Hight = 100
Objectives[1]Task_List[14]FollowPlayer = False
Objectives[1]Task_List[14]AttackPlayer = False
Objectives[1]Task_List[14]LandStart = False
Objectives[1]Task_List[14]LandEnd = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = ~g~The seventh chapter of alebal4 is ready. ~n~~y~10 new missions.
Objectives[2]Type = Timeout_Objective
Objectives[2]positionX = -3075,832
Objectives[2]positionY = 63,71291
Objectives[2]positionZ = 4,150509
Objectives[2]Timeout_Min = 0
Objectives[2]Timeout_Sec = 10
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = -3094,191
Objectives[3]positionY = 83,07741
Objectives[3]positionZ = 3,418976
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 10
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = ~b~And we also introduce our first ~g~Mission Maker tutorial
Objectives[4]positionX = -3074,889
Objectives[4]positionY = 31,81743
Objectives[4]positionZ = 1,58469
Objectives[4]Cutscenes_Time = 5
Objectives[4]Cutscenes_Trans_Time = 5
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = True
Objectives[4]Cutscenes_Follow_Distancee = 3
Objectives[4]Cutscenes_Follow_Hieght = 0,7
Objectives[4]Cutscenes_Follow_Angle = 315
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[5]positionX = -3059,485
Objectives[5]positionY = 17,14087
Objectives[5]positionZ = 1,095985
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 10
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = True
Objectives[5]Cutscenes_Follow_Distancee = 3
Objectives[5]Cutscenes_Follow_Hieght = 0,7
Objectives[5]Cutscenes_Follow_Angle = 35
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = ~b~And we also introduce our first ~g~Mission Maker tutorial
Objectives[6]positionX = -3083,898
Objectives[6]positionY = 41,55265
Objectives[6]positionZ = 0,9369431
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~g~The seventh chapter of alebal4 is ready. ~n~~y~10 new missions.
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = -3091,928
Objectives[7]positionY = 65,228
Objectives[7]positionZ = 1,802692
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 10
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -3104,874
Objectives[8]positionY = 97,66893
Objectives[8]positionZ = 2,276039
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 10
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = ~b~And we also introduce our first ~g~Mission Maker tutorial
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = -3106,188
Objectives[9]positionY = 130,9298
Objectives[9]positionZ = 2,30941
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 10
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[10]Type = Timeout_Objective
Objectives[10]positionX = -3110,778
Objectives[10]positionY = 161,8964
Objectives[10]positionZ = 1,836334
Objectives[10]Timeout_Min = 0
Objectives[10]Timeout_Sec = 10
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

